FX3 SDK wdfCoinstaller 1.09 vs 1.11 broken for Windows XP (presumably for Vista too)

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cross mob
brainstorm
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I purchased a couple of the following FX3 boards:

https://www.infineon.com/cms/en/product/evaluation-boards/cyusb3kit-003/

And I'm trying to set it up for Windows XP (don't ask, legacy system test purposes). The whole software stack installed flawlessly, but the driver is giving more trouble.

When I try to install the driver from the SDK, the installation fails because the "cyusb3.inf" points to a "WdfCoInstaller01011.dll" file, while there's only a "WdfCoInstaller01009.dll" available in the driver/bin/wxp/x86 path of the SDK.

Changing the references/names manually on the cyusb3.inf does not help as it keeps asking for the "WdfCoInstaller01011.dll" variant regardless. Could you please advice on how to install those drivers on a Windows XP machine?

Thanks in advance

1 Solution
Meghavi
Moderator
Moderator
Moderator
250 replies posted 100 solutions authored 10 likes received

Hi,

Apologies for the inconvenience you are facing. We will look into the issue. Kindly refer to the similar thread: https://community.infineon.com/t5/USB-superspeed-peripherals/FX3-driver-for-WinXP-32-bit/m-p/169779 

Regards,

Meghavi

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2 Replies
Meghavi
Moderator
Moderator
Moderator
250 replies posted 100 solutions authored 10 likes received

Hi,

Apologies for the inconvenience you are facing. We will look into the issue. Kindly refer to the similar thread: https://community.infineon.com/t5/USB-superspeed-peripherals/FX3-driver-for-WinXP-32-bit/m-p/169779 

Regards,

Meghavi

brainstorm
Level 1
Level 1
First reply posted First like received First question asked

Thanks @Meghavi !

I accepted this as the solution since I now have the board working... only after fiddling/deleting windows/inf/oem23.inf *AND* not using the FX3 SDK .inf files but the ones from the debug board chip, which is quite counterintuitive :-S

It'd be nice if the actual FX3 SDK gets a proper fix for that, it'd only require a few changes to the wxp .inf files and the accompanying .dlls? Looking forward to a release that includes those fixes 😉

Thanks again anyhow for the speedy response and fix!

 

 

 

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