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ModusToolbox™
The ModusToolbox™ forum includes discussions regarding multi-platform development tools and a comprehensive suite of GitHub-hosted firmware libraries accompanied by thoroughly tested code example applications.
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PSoC™ Creator & Designer
Discussion forum regarding PSoC Creator & Designer Software topics.
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AURIX™ Development Studio
The AURIX™ Development Studio is a free of charge Integrated Development Environment (IDE) for the TriCore™-based AURIX™ microcontroller family. It is a comprehensive development environment, including Eclipse IDE, C-Compiler, Multi-core Debugger, Infineon low-level driver (iLLD), with no time and code-size limitations that enables editing, compiling, and debugging of application code. Combined with numerous code example projects, the IDE can be used to evaluate the powerful architecture of the AURIX™ microcontroller family. It supports Microsoft Windows 10 as a host operating system (OS).
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Where can I find info on how it works, how to use it, what the different options do/mean? I tried to find stdio.h but coulndt find anything usefull.
Show LessHi, is there a way of using Visual Studio with PSoC Creator when editing the component customization files in C#? I see in the components from the Cypress Component Catalog that there is a "something.designer.cs" which is auto-generated, I think, with VS. Is there any other integration such as debugging?
Thanks,
Pablo.
I downloaded and unzipped. however the code does not run..
it gets to the for(;;) and nothing after that seems to do anything
what do I need to do to get this working.. I"m a C noob..
Show LessHi,
I am using the PSoc 3 development kit and implementing a USBUART. What is the best way to eliminate the code it generates that will not be needed?
In the source tab I see files such as USBUART_audio.c, hid.c, midi.c etc.. It doesn't seem as though my project will be using any of that functionality and I need the code space.
Is it ok to simply delete the automatically generated C code and header files or is there something that should be done through the IDE?
Nick_Danger
Hi,
I am using the PSoc 3 development kit and implementing a USBUART. What is the best way to eliminate the code it generates that will not be needed? Is it ok to simply delete the automatically generated C code and header files or is there something that should be done through the IDE?
Nick_Danger
Show LessI downloaded a appnote for psoc1 on how to use a thermistor with a psoc one, however its setup with a different chip, How can I change it to the cy8c29466 I have?
I cant seem to figure out how to change the chip.
Show LessIt's not really important (I think!), but Creator (both 2.0 and 2.1, maybe 2.2?) never successfully finds the internet connection to Cypress.com, so for hours and hours and hours the little spinning wheel just spins away. I'm new to the PSoC world (got here by investing in Jon Mueller's FreeSoc project), so there are gazillions of buttons and options that I might click on to solve the problem, but if someone has the answer, it would stop driving me nuts...
Show LessSome Microcontrollers can be configured to generate an interruption when the receive line become idle, generating this way an interrupt after the last character of a packet.
Can the XMC4500 do the same?
What is the difference between "Receive Frame Finished" and the "Receive Indication Flag" events?
Ari. Show Less
Hello,
at this time I write a multi module implementation of a PSoC component in verilog. The top level module instanciates here 2 other modules which are separated into 2 different files (to test these sub modules with there own test bench). Using verilog's `include directive these works for modelsim, but warp doesn't find the files finaly even if there are in the same directory as the top level module. How can I extend/set the include path of warp?
Thanks!
Show Less