PSoC1(CY8C24223) GPIO Programming - Port 1 does not work

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Anonymous
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Hi, I am using CY8C24223A and met a problem of GPIO in/out control by software.

   

It seems that PRT0 data can be controlled well while PRT1 data cannot.

   

My final goal is four digital inputs (P0[1], P0[5], P1[3], P1[7]) and six digital outputs (P0[2], P0[4], P0[3], P1[2], P1[5], P1[6]).

   

I must control them all by software. But I found they did not work as I expect from the documents.

   

So I tested simple logic; P1[5] = !P1[7], P1[6] = P1[7]

   

Partial source code is;

   

       Port_1_Data_SHADE = 0;

   

       for (;;){

   

              PWMB = (PRT1DR & 0x128) >> 7;             // read P1[7]

   

              if (PWMB){

   

                     Port_1_Data_SHADE &= ~0x32;        // clear P1[5]

   

                     Port_1_Data_SHADE |= 0x64;         // set P1[6]

   

              }else {

   

                     Port_1_Data_SHADE |= 0x32;         // set P1[5]

   

                     Port_1_Data_SHADE &= ~0x64;        // clear P1[6]

   

              }

   

              PRT1DR = Port_1_Data_SHADE;

   

          }

   

But I found both actual output P[5] and P[6] were always 0 levels.

   

In the other hand, another logic using P0 port worked well. (P0[0] = !P0[5], P0[4] = P0[5])

   

Device: CY8C24223A-24PXI, developped by PSoC designer 5.4

   

I have tried with / without using data shade registers.

   

Could anyone give me suggestions?

   

Thank you very much for your attention in advance.

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3 Replies
Bob_Marlowe
Level 10
Level 10
First like given 50 questions asked 10 questions asked

0x32 = 0b00110010,

   

0x64 = 0b01100100

   

Better to use (a Macro could help)

   

              PWMB = PRT1DR & (0x01  << 7);             // read P1[7]

   

a shift >> 7 is not needed for the following if

   

              if (PWMB){

   

                     Port_1_Data_SHADE &= ~(0x01 << 5);        // clear P1[5]

   

                     Port_1_Data_SHADE |= (0x01 << 6);         // set P1[6]

   

              }else {

   

  

   

Bob

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Anonymous
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Thank you very much, Bob!

   

I had stupid mistakes, as you suggested.

   

     Kurinosuke

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Bob_Marlowe
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You are always welcome, Kurinosuke.

   

Attached a .h file to make things easier...

   

 

   

Bob

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