Interrupt firing despite being disabled

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cross mob
Anonymous
Not applicable

 Hi, 

   

I thought I'd move this to a new post, given that the problem has now changed direction a little.  Has anyone else had any problems with interrupts firing that have previously been explicitly disabled?  I've tried using both isr_Disable() and isr_Stop(). In both cases, the interrupt is definitely firing despite being disabled.  Any ideas?

   

Thanks.

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1 Solution
Anonymous
Not applicable

It helps if you can post your project here so people can see what could be the problem.

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