Mb91530_590 Project中单个Page中的Sprite的数量问题

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Anonymous
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你好:

          我在Mb91530_590 Project新建一个main_Page,使用GHDS生成的resource文件后,从中生成了64个Sprite;通过Dissplay.h中的

#define DEF_DA_VG_INIT_NUM_AUTO 60 // App Virtual Gauge - Max. Number of sprite object during page init (default on at Project_conf.c)

更改该数量大于60,该工程依然无法正常运行,运行至SpriteEngine_API文件中的

int InitSpritePage(SpriteEng_Util* a_pSpriteEng_Util, int a_nPageNum)函数中返回故障信息。

        请问以上问题应该如何处理。

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HongyanW_86
Moderator
Moderator
Moderator
100 solutions authored 100 replies posted 50 solutions authored

The concerned topics are not suitable for discussing in the community here, please contact your local Cypress sales team to get technical support.

Best regards,

Amy Wang

在原帖中查看解决方案

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1 回复
HongyanW_86
Moderator
Moderator
Moderator
100 solutions authored 100 replies posted 50 solutions authored

The concerned topics are not suitable for discussing in the community here, please contact your local Cypress sales team to get technical support.

Best regards,

Amy Wang

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